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Nobody saves the world review
Nobody saves the world review






nobody saves the world review

Nobody Saves the World can be played in single and two-player co-op, giving you even more options and ways to progress. As you level up from doing quests and completing dungeons, you can also mix and match abilities from your various forms to create powerful combinations.

NOBODY SAVES THE WORLD REVIEW UPGRADE

You can also collect upgrade tokens from chests and occasionally from enemies, in order to level up your attacks and passive abilities. In that vein, it almost plays like a shapeshifting Metroidvania and dungeon-crawler hybrid.īy doing various things to fill “form quests” for your forms, you can level up the forms, which allow you to get new forms and increase your abilities. For instance, the rat form can poison enemies and fit in small spaces. Think Final Fantasy IV’s Job system on steroids. Each form has different abilities and unique capabilities. With a ton to experience and a myriad of different ways to experience it, Nobody Saves the World is a title that will keep RPG fans engaged for a long time.The forms are the entire basis of how you fight and progress through the game. Aside from the funny story and lively characters, the presentation in Nobody Saves the World is very good. Re-experiencing an already fun game feels incredibly rewarding, and I feel like Nobody Saves the World has that on lock. Of my time spent with Nobody Saves the World, I do feel like there is a ton of replayability for challenge modes like using only a single transformation in combat or a run like “base character only”. Finding combos like this is something I find really enjoyable with games that give you agency over your playstyle, and is incredibly satisfying. Even though I had unlocked further advanced classes, this combo was comfortable and effective enough to take on hoards of enemies without an issue. Playing on keyboard was a bit challenging, (the game recommends you use a controller) but being able to poison combo many enemies at once from a safe distance with the Ranger then consume them for health as the Rat with its active skill. A great example I used for most of my playthrough was the Ranger and Rat.

nobody saves the world review

These feed into each other with quests and the like as well, so leveling older classes with their quests doesn’t feel useless, and sometimes can combo with other characters later on in order to benefit their passive skills as well.

nobody saves the world review

Each of those transformations has a branch as well, and so on. As the level grade goes up, you unlock branching paths for other classes. As you complete these quests, you level up both your character and the transformation in order to raise the level grade. For the most part, these are based on the transformation you’re playing and their passive skills, like poisoning X amount of enemies with the Rat. While RPGs can get grindy, Nobody Saves the World combats this by making quests to level the player up constantly coincide with what you’re already doing. Nobody Saves the World shines particularly in two places, the transformations and the leveling system. When it comes to actual gameplay, Nobody Saves the World is a dungeon crawling action RPG, with changing dungeons and typical difficulty separators like elite enemies and a level system. The whole ability of going from nobody to anybody is a really cool story beat that feeds itself into the gameplay, and honestly where the game shines the most. This plays into the comedy of the game as well, since you’re a nobody with little to no wishes aside from getting your memory back and showing up the people that pushed you down. While there are some dialogue choices, they’re essentially just “No” and “Heck no”. The game’s story is upbeat and pretty funny, all the characters have a ton of personality that you’d expect from a game like this. This concept of transformation is incredibly novel, as when you’re skilled with how it works there are combos you can do that really feel intuitive, even early on but more on that later. Each transformation has its own benefits and weaknesses for traversal and combat, and some are necessary for proceeding into other areas. This can range from animals like Rats and Horses to people like Knights and Magicians. This is the key to your newfound abilities, as the wand lets you change into other entities. After getting told off by the apprentice, you’re sent into the catacombs to fend for yourself, armed only with a wand you found under a coffee maker. Shortly after, you learn about the disappearance of a master wizard from his apprentice, and how monsters are on the rise in the nearby kingdom. Your only ability is a wimpy slap that can break nearby objects. You begin the game as a blank slate character with no memory inside a tiny shack, no money or skills to your name.

nobody saves the world review

The general concept of Nobody Saves the World is that, you guessed it, you’re a nobody.








Nobody saves the world review